Project description The video game industry is larger than the music and film industries combined. Esports (playing video games competitively on a professional level) plays an important role in thi...
More and more companies and organizations are turning to digitalization and using digital services to contact customers and other stakeholders (e.g. via a website or mobile app). This produces an enor...
PROBLEM OUTLINE ‘Game-based learning’ refers to the use of digital games for educational purposes, such as acquiring knowledge, developing skills, and/or changing attitudes and behavior (All et al...
Laura Herrewijn (PhD in the Social Sciences: Communication Sciences) is researcher at the AP University of Applied Sciences and Arts Antwerp and guest professor at the University of Antwerp. Her ex...