On 1/09/18, the support model was launched within the framework of the M-decree. One or more school groups collaborate within support networks. Support teams, initially composed of former GON & ION su...
Background In today's digital world, a lot of data is collected and stored in databases, also about students and their learning environment. With learning analytics (LA), this data is analysed and re...
The Flemish - Dutch Delta employs around 5 million people. Due to the digitalisation, automation and robotisation of the harbour industry, there is a strongly increasing demand for higher technical pr...
Our society is increasingly confronted with burnout or related illnesses. This implies a huge social cost. Experience and research show that the faster people with burnout return to work, the greater ...
With Train4smartservices 70 trainees are retrained to become IT-professionals in Flanders and the Netherlands in 18 months time. Via a cross-border work and learning programme the trainees are prepare...
Background STEM (science, technology, engineering and mathematics) disciplines are globally seen as essential for work and citizenship, while providing the cut through in global economic competition ...
Industry 4.0, digital revolution, smart factories, global interconnection – these are the keywords describing the present developments of the labour world. Vocational training can become “the first ch...
Social exclusion is defined as: “a process through which individuals or groups are wholly or partially excluded from full participation in the society in which they live” (European Foundation, 1995). ...
‘Empowering the Future – Youth, Arts & Media’ is a Transfer of Innovation project run by nine organizations cooperating in local workfield–academic partnerships in four European cities. Introducing st...
Crafts encompasses a wide range of disciplines including ceramics, glass, textiles, jewelry, metalworking and woodworking that reflect the depth, breadth and diversity of European cultural identity. I...
This Erasmus+ project is coordinated by Artesis Plantijn University College. Context Professional mobility has become an inherent feature of today’s global world. Mobility of the nursing professio...
Mixed Reality project with Microsoft Hololens ...
An investigation into typography in Virtual Reality. ...
As of September 2019, AP University of Applied Sciences wants to establish an Immersive Lab, a centre of expertise that stimulates knowledge and research on immersive media. From the multidisciplinary...
Pain is a continuous challenge for healthcare providers. A new alternative form of pain management is Virtual Reality (VR). VR has proven effective in pain management; experimental pain, pain from bur...
In Mixed Reality (MR), the physical world becomes enriched with digital (3D) information by simultaneously determining the position of the headset and the 3D structure of the room (SLAM) via colour an...
How can we build and feed Adaptive User Interfaces (AUI) through (sensor) data collected from the smart city of Antwerp and self-generated (sensor) data gathered from our two pilot cases (the school c...
PROBLEM OUTLINE Soft skills have a great impact on the well-being of employees. Proficiency in these skills not only enhances one's ability to navigate work challenges but also extends the dur...
Becoming a parent is an exciting time that brings many challenges affecting parents’ mental health: illnesses such as postnatal depression are not always recognized and treated. PATH will enable women...
The project Girl power / Girls and technology focusses on girls and their interest and ambitions in STEM. The long-term goal is to get more girls and women to choose a STEM course and a STEM profe...